Building SimCity, How to Put the World in a Machine, MIT Press, Chaim Gingold,Computer games / online games: strategy guides / companion works,Digital Lifestyle and online world: consumer and user guides, games;technology;gaming;video games;sociology;computers;computer;video game;gifts for her;gifts for women;gifts for men;gifts for him;sociology books;history;history books;gifts;tech;gamer gifts;political books;fun gifts;politics;game design;video game collectibles;fun gifts for adults;video game books;computer books;game development;game programming;video game art;video game gifts;clever gifts;game design book;video game book;game guides;video game guides;business;design;pop culture;innovation,, Game Histories, United States, en-UShttps://www.penguinrandomhouse.comgames;technology;gaming;video games;sociology;computers;computer;video game;gifts for her;gifts for women;gifts for men;gifts for him;sociology books;history;history books;gifts;tech;gamer gifts;political books;fun gifts;politics;game design;video game collectibles;fun gifts for adults;video game books;computer books;game development;game programming;video game art;video game gifts;clever gifts;game design book;video game book;game guides;video game guides;business;design;pop culture;innovation, [BLURB],[CITY],,books, ebooks, biblet, Book2look