Side Quest

A Visual History of Roleplaying Games, A Graphic Novel

By Samuel Sattin | Publisher: HarperCollins

About the book

A Mary Sue Best YA Graphic Novel Runner-Up!

For fans of dungeon crawls and dice rolls—and anyone wanting to know more about them—Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout!

With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium—and provides a gateway for anyone new to the phenomenon.

The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s? You will soon, along with so much more!)

This is an inviting introduction to what TTRPGs are, why they matter, and how readers can get involved. And like any popular guide to arcana, this book is geared toward an audience of gamers, non-gamers, and general readers alike. Equal parts enlightening, adventurous, and approachable, this appealing graphic nonfiction book is one that everyone can enjoy!

 

Editions of Side Quest

Paperback
ISBN 9780358616375
EBook
ISBN 9780358731023

Read an Excerpt

A Mary Sue Best YA Graphic Novel Runner-Up!

For fans of dungeon crawls and dice rolls—and anyone wanting to know more about them—Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout!

With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium—and provides a gateway for anyone new to the phenomenon.

The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s? You will soon, along with so much more!)

This is an inviting introduction to what TTRPGs are, why they matter, and how readers can get involved. And like any popular guide to arcana, this book is geared toward an audience of gamers, non-gamers, and general readers alike. Equal parts enlightening, adventurous, and approachable, this appealing graphic nonfiction book is one that everyone can enjoy!

 

Frequently Asked Questions

What is Side Quest about?

A Mary Sue Best YA Graphic Novel Runner-Up!

For fans of dungeon crawls and dice rolls—and anyone wanting to know more about them—Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout!

With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium—and provides a gateway for anyone new to the phenomenon.

The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s? You will soon, along with so much more!)

This is an inviting introduction to what TTRPGs are, why they matter, and how readers can get involved. And like any popular guide to arcana, this book is geared toward an audience of gamers, non-gamers, and general readers alike. Equal parts enlightening, adventurous, and approachable, this appealing graphic nonfiction book is one that everyone can enjoy!

 

What core themes, tropes, or subjects are explored in Side Quest?

Graphic novels, Comic books, Manga, Cartoons > Comics (Graphic novel / Comic book / Manga etc): genres > Graphic novel / Comic book / Manga: Memoirs, true stories and non-fiction

Where can I read a sample of Side Quest?

You can read an official preview of the few pages here https://www.book2look.com/book/9780358616375

Who is/are the Author/s of the book Side Quest?

Samuel Sattin

Who is the Publisher of the book Side Quest?

HarperCollins

What are the ISBN numbers for the physical and digital editions?

Side Quest is available as paperback(ISBN 9780358616375) and ebook(ISBN 9780358731023)

Where can I buy Side Quest online or support local independent bookshops?

You can buy Side Quest from below

Where can I buy Side Quest?