MindWar

A Novel

By Andrew Klavan | Publisher: Thomas Nelson

About the book

In the tradition of Ready Player One and The Matrix, New York Times bestseller Andrew Klavan's MindWar is a complex thriller about a seemingly ordinary teenager who discovers a hidden gift--a gift that could make him a hero . . . or cost him everything.

New High Score! New Record Time!

Rick nodded with grim satisfaction. He laid the game controller aside on the sofa and reached for his crutches.

Rick Dial was the best quarterback Putnam Hills High School had ever seen. Unflappable. Unstoppable. Number 12. But when a car accident left him crippled, Rick's life as he knew it ended. He disavowed his triumphant past. He ignored his girlfriend. He disappeared into his bedroom--and into the glowing video screen.

But Rick's uncanny gaming skills have attracted attention. Dangerous attention. Government agents have uncovered a potentially devastating cyber-threat: a Russian genius has created a digital reality called the Realm, from which he can enter, control, and disrupt American computer systems . . . from transportation to defense. The agents want Rick, quick-thinking quarterback and gaming master, to enter the Realm and stop the madman--before he sends America into chaos.

Entering the Realm will give Rick what he thought he'd never have again: a body as strong and fast as it was before the accident. But this is no game, there are no extra lives, and what happens to Rick in the Realm happens to Rick's body in reality.

Even after Rick agrees to help, he can't shake the sense that he's being kept in the dark. Why would a government agency act so aggressively? Can anyone inside the Realm be trusted? How many others have entered before him . . . and failed to return?

\"Edgar Award-winning Klavan's well-orchestrated fantasy thriller features . . . an imaginative mix of gaming action with real-life stakes. With just the right cliff-hanger ending, this trilogy opener shows promise.\" --Booklist

Readers love MindWar's creative worldbuilding, high-stakes virtual reality battleground, relatable protagonist, and themes of morality, inner strength, redemption after personal failure, and good vs. evil.

Editions of MindWar

EBook
ISBN 9781401688936

Read an Excerpt

In the tradition of Ready Player One and The Matrix, New York Times bestseller Andrew Klavan's MindWar is a complex thriller about a seemingly ordinary teenager who discovers a hidden gift--a gift that could make him a hero . . . or cost him everything.

New High Score! New Record Time!

Rick nodded with grim satisfaction. He laid the game controller aside on the sofa and reached for his crutches.

Rick Dial was the best quarterback Putnam Hills High School had ever seen. Unflappable. Unstoppable. Number 12. But when a car accident left him crippled, Rick's life as he knew it ended. He disavowed his triumphant past. He ignored his girlfriend. He disappeared into his bedroom--and into the glowing video screen.

But Rick's uncanny gaming skills have attracted attention. Dangerous attention. Government agents have uncovered a potentially devastating cyber-threat: a Russian genius has created a digital reality called the Realm, from which he can enter, control, and disrupt American computer systems . . . from transportation to defense. The agents want Rick, quick-thinking quarterback and gaming master, to enter the Realm and stop the madman--before he sends America into chaos.

Entering the Realm will give Rick what he thought he'd never have again: a body as strong and fast as it was before the accident. But this is no game, there are no extra lives, and what happens to Rick in the Realm happens to Rick's body in reality.

Even after Rick agrees to help, he can't shake the sense that he's being kept in the dark. Why would a government agency act so aggressively? Can anyone inside the Realm be trusted? How many others have entered before him . . . and failed to return?

\"Edgar Award-winning Klavan's well-orchestrated fantasy thriller features . . . an imaginative mix of gaming action with real-life stakes. With just the right cliff-hanger ending, this trilogy opener shows promise.\" --Booklist

Readers love MindWar's creative worldbuilding, high-stakes virtual reality battleground, relatable protagonist, and themes of morality, inner strength, redemption after personal failure, and good vs. evil.

Frequently Asked Questions

What is MindWar about?

In the tradition of Ready Player One and The Matrix, New York Times bestseller Andrew Klavan's MindWar is a complex thriller about a seemingly ordinary teenager who discovers a hidden gift--a gift that could make him a hero . . . or cost him everything.

New High Score! New Record Time!

Rick nodded with grim satisfaction. He laid the game controller aside on the sofa and reached for his crutches.

Rick Dial was the best quarterback Putnam Hills High School had ever seen. Unflappable. Unstoppable. Number 12. But when a car accident left him crippled, Rick's life as he knew it ended. He disavowed his triumphant past. He ignored his girlfriend. He disappeared into his bedroom--and into the glowing video screen.

But Rick's uncanny gaming skills have attracted attention. Dangerous attention. Government agents have uncovered a potentially devastating cyber-threat: a Russian genius has created a digital reality called the Realm, from which he can enter, control, and disrupt American computer systems . . . from transportation to defense. The agents want Rick, quick-thinking quarterback and gaming master, to enter the Realm and stop the madman--before he sends America into chaos.

Entering the Realm will give Rick what he thought he'd never have again: a body as strong and fast as it was before the accident. But this is no game, there are no extra lives, and what happens to Rick in the Realm happens to Rick's body in reality.

Even after Rick agrees to help, he can't shake the sense that he's being kept in the dark. Why would a government agency act so aggressively? Can anyone inside the Realm be trusted? How many others have entered before him . . . and failed to return?

\"Edgar Award-winning Klavan's well-orchestrated fantasy thriller features . . . an imaginative mix of gaming action with real-life stakes. With just the right cliff-hanger ending, this trilogy opener shows promise.\" --Booklist

Readers love MindWar's creative worldbuilding, high-stakes virtual reality battleground, relatable protagonist, and themes of morality, inner strength, redemption after personal failure, and good vs. evil.

What core themes, tropes, or subjects are explored in MindWar?

Children’s, Teenage and Educational > Children’s / Teenage fiction and true stories > Children’s / Teenage fiction: Action and adventure stories

Where can I read a sample of MindWar?

You can read an official preview of the few pages here https://www.book2look.com/book/9781401688936

Who is/are the Author/s of the book MindWar?

Andrew Klavan

Who is the Publisher of the book MindWar?

Thomas Nelson

What are the ISBN numbers for the physical and digital editions?

MindWar is available as ebook(ISBN 9781401688936)

Where can I buy MindWar online or support local independent bookshops?

You can buy MindWar from below

Where can I buy MindWar?