About the book
Ready, player one? The newest addition to the nonfiction Eureka! series is a “biography” of a kid-favorite topic: video games.
People just want to have fun! Games have been around for thousands of years, but with the first blips on a screen, they really got electric. Now video games are better than ever, ready for on-the-go, great for sharing with friends, and even with immersive virtual reality. Video Games is an entertaining and informative look at the development of an invention that keeps kids of all ages entertained. This STEAM nonfiction title is part of the Eureka! series, each book focusing on one groundbreaking, world-changing discovery that millions of people use every single day.
Editions of Video Games
- Paperback
- ISBN 9781662670114
Read an Excerpt
Ready, player one? The newest addition to the nonfiction Eureka! series is a “biography” of a kid-favorite topic: video games.
People just want to have fun! Games have been around for thousands of years, but with the first blips on a screen, they really got electric. Now video games are better than ever, ready for on-the-go, great for sharing with friends, and even with immersive virtual reality. Video Games is an entertaining and informative look at the development of an invention that keeps kids of all ages entertained. This STEAM nonfiction title is part of the Eureka! series, each book focusing on one groundbreaking, world-changing discovery that millions of people use every single day.
Frequently Asked Questions
What is Video Games about?
Ready, player one? The newest addition to the nonfiction Eureka! series is a “biography” of a kid-favorite topic: video games.
People just want to have fun! Games have been around for thousands of years, but with the first blips on a screen, they really got electric. Now video games are better than ever, ready for on-the-go, great for sharing with friends, and even with immersive virtual reality. Video Games is an entertaining and informative look at the development of an invention that keeps kids of all ages entertained. This STEAM nonfiction title is part of the Eureka! series, each book focusing on one groundbreaking, world-changing discovery that millions of people use every single day.
What core themes, tropes, or subjects are explored in Video Games?
Children’s, Teenage and Educational > Children’s / Teenage: General interest > Children’s / Teenage general interest: Hobbies, quizzes, toys and games > Children’s / Teenage general interest: Computer and video games
Where can I read a sample of Video Games?
You can read an official preview of the few pages here https://www.book2look.com/book/9781662670114
Is Video Games part of a series, and can it be read as a standalone?
Yes it is a part of series Eureka! The Biography of an Idea
Who is/are the Author/s of the book Video Games?
Cheryl Kim
What are the ISBN numbers for the physical and digital editions?
Video Games is available as paperback(ISBN 9781662670114)
Where can I buy Video Games online or support local independent bookshops?
You can buy Video Games from below
Where can I buy Video Games?