Videojuegos (Video Games)

Una historia gráfica (A Graphic History)

By Sean Tulien | Publisher: Lerner Publishing Group

About the book

Los videojuegos pasaron de ser simples consolas a convertirse en un entretenimiento doméstico de vanguardia y en algunas de las aplicaciones más populares del mundo. Descubre las innovaciones tecnológicas, los jugadores más importantes y las controversias que han marcado la historia de los videojuegos.Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level. This title is now available in Spanish.

Editions of Videojuegos (Video Games)

Hardcover
ISBN 9781728477909
Paperback
ISBN 9781728478210
EBook
ISBN 9781728480459
EBook
ISBN 9781728480466
EBook
ISBN 9781728480473
EBook
ISBN 9781728480480

Read an Excerpt

Los videojuegos pasaron de ser simples consolas a convertirse en un entretenimiento doméstico de vanguardia y en algunas de las aplicaciones más populares del mundo. Descubre las innovaciones tecnológicas, los jugadores más importantes y las controversias que han marcado la historia de los videojuegos.Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level. This title is now available in Spanish.

Frequently Asked Questions

What is Videojuegos (Video Games) about?

Los videojuegos pasaron de ser simples consolas a convertirse en un entretenimiento doméstico de vanguardia y en algunas de las aplicaciones más populares del mundo. Descubre las innovaciones tecnológicas, los jugadores más importantes y las controversias que han marcado la historia de los videojuegos.Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level. This title is now available in Spanish.

What core themes, tropes, or subjects are explored in Videojuegos (Video Games)?

Novela gráfica, cómics, manga, dibujos animados > Cómics (novela gráfica, cómics, manga, etc.): géneros > Novela gráfica, cómics o manga: memorias, historias reales y no ficción

Where can I read a sample of Videojuegos (Video Games)?

You can read an official preview of the few pages here https://www.book2look.com/book/9781728477909

Is Videojuegos (Video Games) part of a series, and can it be read as a standalone?

Yes it is a part of series Invenciones increíbles (Amazing Inventions)

Who is/are the Author/s of the book Videojuegos (Video Games)?

Sean Tulien

Who is the Publisher of the book Videojuegos (Video Games)?

Lerner Publishing Group

What are the ISBN numbers for the physical and digital editions?

Videojuegos (Video Games) is available as hardcover(ISBN 9781728477909) and paperback(ISBN 9781728478210) and ebook(ISBN 9781728480459) and ebook(ISBN 9781728480466) and ebook(ISBN 9781728480473) and ebook(ISBN 9781728480480)

Where can I buy Videojuegos (Video Games) online or support local independent bookshops?

You can buy Videojuegos (Video Games) from below

Where can I buy Videojuegos (Video Games)?