About the book
A thrilling, high-octane sci-fi adventure from Bodyguard bestseller, Chris Bradford.In Gamer, Scott escaped Virtual Kombat – the all-too-real virtual reality game in which Vince Power risks the lives of street kids for profit. Scott's now on the run and comes across a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but in order to implant it Scott has to re-enter the arena and risk being trapped inside the game forever… A nerve-wracking sci-fi tale, perfect for fans of Chris, action, adventure and gaming. Particularly suitable for struggling, reluctant or dyslexic readers aged 9+
Editions of Virtual Kombat
- Paperback
- ISBN 9781781127070
- EBook
- ISBN 9781781129913
Read an Excerpt
A thrilling, high-octane sci-fi adventure from Bodyguard bestseller, Chris Bradford.In Gamer, Scott escaped Virtual Kombat – the all-too-real virtual reality game in which Vince Power risks the lives of street kids for profit. Scott's now on the run and comes across a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but in order to implant it Scott has to re-enter the arena and risk being trapped inside the game forever… A nerve-wracking sci-fi tale, perfect for fans of Chris, action, adventure and gaming. Particularly suitable for struggling, reluctant or dyslexic readers aged 9+
Frequently Asked Questions
What is Virtual Kombat about?
A thrilling, high-octane sci-fi adventure from Bodyguard bestseller, Chris Bradford.In Gamer, Scott escaped Virtual Kombat – the all-too-real virtual reality game in which Vince Power risks the lives of street kids for profit. Scott's now on the run and comes across a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but in order to implant it Scott has to re-enter the arena and risk being trapped inside the game forever… A nerve-wracking sci-fi tale, perfect for fans of Chris, action, adventure and gaming. Particularly suitable for struggling, reluctant or dyslexic readers aged 9+
What core themes, tropes, or subjects are explored in Virtual Kombat?
Children’s, Teenage and Educational > Children’s / Teenage fiction and true stories > Children’s / Teenage fiction: Action and adventure stories
Where can I read a sample of Virtual Kombat?
You can read an official preview of the few pages here https://www.book2look.com/book/9781781127070
Who is/are the Author/s of the book Virtual Kombat?
Chris Bradford
What are the ISBN numbers for the physical and digital editions?
Virtual Kombat is available as paperback(ISBN 9781781127070) and ebook(ISBN 9781781129913)
Where can I buy Virtual Kombat online or support local independent bookshops?
You can buy Virtual Kombat from below
Where can I buy Virtual Kombat?